mirror of
https://github.com/axiomatic-systems/Bento4.git
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151 lines
5.8 KiB
C++
151 lines
5.8 KiB
C++
/*****************************************************************
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| AP4 - File Writer
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| Copyright 2002-2008 Axiomatic Systems, LLC
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| This file is part of Bento4/AP4 (MP4 Atom Processing Library).
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| Unless you have obtained Bento4 under a difference license,
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| this version of Bento4 is Bento4|GPL.
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| Bento4|GPL is free software; you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation; either version 2, or (at your option)
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| any later version.
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| Bento4|GPL is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| GNU General Public License for more details.
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| You should have received a copy of the GNU General Public License
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| along with Bento4|GPL; see the file COPYING. If not, write to the
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| Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA
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| 02111-1307, USA.
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****************************************************************/
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/*----------------------------------------------------------------------
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| includes
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+---------------------------------------------------------------------*/
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#include "Ap4MoovAtom.h"
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#include "Ap4FileWriter.h"
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#include "Ap4Movie.h"
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#include "Ap4File.h"
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#include "Ap4TrakAtom.h"
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#include "Ap4Track.h"
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#include "Ap4Sample.h"
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#include "Ap4DataBuffer.h"
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#include "Ap4FtypAtom.h"
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#include "Ap4SampleTable.h"
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/*----------------------------------------------------------------------
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| AP4_FileWriter::Write
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+---------------------------------------------------------------------*/
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AP4_Result
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AP4_FileWriter::Write(AP4_File& file, AP4_ByteStream& stream, Interleaving /* interleaving */)
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{
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// get the file type
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AP4_FtypAtom* file_type = file.GetFileType();
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// write the ftyp atom (always first)
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if (file_type) file_type->Write(stream);
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// write the top-level atoms, except for ftyp, moov and mdat
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for (AP4_List<AP4_Atom>::Item* atom_item = file.GetChildren().FirstItem();
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atom_item;
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atom_item = atom_item->GetNext()) {
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AP4_Atom* atom = atom_item->GetData();
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if (atom->GetType() != AP4_ATOM_TYPE_MDAT &&
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atom->GetType() != AP4_ATOM_TYPE_FTYP &&
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atom->GetType() != AP4_ATOM_TYPE_MOOV) {
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atom->Write(stream);
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}
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}
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// get the movie object (and stop if there isn't any)
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AP4_Movie* movie = file.GetMovie();
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if (movie == NULL) return AP4_SUCCESS;
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// see how much we've written so far
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AP4_Position position;
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stream.Tell(position);
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// backup and recompute all the chunk offsets
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unsigned int t=0;
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AP4_Result result = AP4_SUCCESS;
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AP4_UI64 mdat_size = AP4_ATOM_HEADER_SIZE;
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AP4_UI64 mdat_position = position+movie->GetMoovAtom()->GetSize();
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AP4_Array<AP4_Array<AP4_UI64>*> trak_chunk_offsets_backup;
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AP4_Array<AP4_UI64> chunk_offsets;
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for (AP4_List<AP4_Track>::Item* track_item = movie->GetTracks().FirstItem();
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track_item;
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track_item = track_item->GetNext()) {
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AP4_Track* track = track_item->GetData();
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AP4_TrakAtom* trak = track->UseTrakAtom();
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// backup the chunk offsets
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AP4_Array<AP4_UI64>* chunk_offsets_backup = new AP4_Array<AP4_UI64>();
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trak_chunk_offsets_backup.Append(chunk_offsets_backup);
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result = trak->GetChunkOffsets(*chunk_offsets_backup);
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if (AP4_FAILED(result)) goto end;
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// allocate space for the new chunk offsets
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chunk_offsets.SetItemCount(chunk_offsets_backup->ItemCount());
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// compute the new chunk offsets
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AP4_Cardinal sample_count = track->GetSampleCount();
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AP4_SampleTable* sample_table = track->GetSampleTable();
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AP4_Sample sample;
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for (AP4_Ordinal i=0; i<sample_count; i++) {
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AP4_Ordinal chunk_index = 0;
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AP4_Ordinal position_in_chunk = 0;
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sample_table->GetSampleChunkPosition(i, chunk_index, position_in_chunk);
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sample_table->GetSample(i, sample);
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if (position_in_chunk == 0) {
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// this sample is the first sample in a chunk, so this is the start of a chunk
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if (chunk_index >= chunk_offsets.ItemCount()) return AP4_ERROR_INTERNAL;
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chunk_offsets[chunk_index] = mdat_position+mdat_size;
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}
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mdat_size += sample.GetSize();
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}
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result = trak->SetChunkOffsets(chunk_offsets);
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}
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// write the moov atom
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movie->GetMoovAtom()->Write(stream);
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// create and write the media data (mdat)
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// FIXME: this only supports 32-bit mdat size
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stream.WriteUI32((AP4_UI32)mdat_size);
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stream.WriteUI32(AP4_ATOM_TYPE_MDAT);
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// write all tracks and restore the chunk offsets to their backed-up values
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for (AP4_List<AP4_Track>::Item* track_item = movie->GetTracks().FirstItem();
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track_item;
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track_item = track_item->GetNext(), ++t) {
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AP4_Track* track = track_item->GetData();
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AP4_TrakAtom* trak = track->UseTrakAtom();
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// restore the backed-up chunk offsets
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result = trak->SetChunkOffsets(*trak_chunk_offsets_backup[t]);
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// write all the track's samples
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AP4_Cardinal sample_count = track->GetSampleCount();
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AP4_Sample sample;
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AP4_DataBuffer sample_data;
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for (AP4_Ordinal i=0; i<sample_count; i++) {
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track->ReadSample(i, sample, sample_data);
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stream.Write(sample_data.GetData(), sample_data.GetDataSize());
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}
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}
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end:
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for (unsigned int i=0; i<trak_chunk_offsets_backup.ItemCount(); i++) {
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delete trak_chunk_offsets_backup[i];
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}
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return result;
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}
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