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https://github.com/caozhiyi/CppNet.git
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restruct event and socket.
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45
cppnet/cppnet.cpp
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45
cppnet/cppnet.cpp
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#ifndef INCLUDE_CPPNET
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#define INCLUDE_CPPNET
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#include <memory>
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#include "cppnet_type.h"
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namespace cppnet {
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class CppNetBase;
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// cppnet instace
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class CppNet {
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public:
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CppNet();
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~CppNet();
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// common
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// init cppnet library.
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// thread_num : the number of running threads.
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void Init(int32_t thread_num);
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// thread join
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void Join();
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// must set callback before listen
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void SetReadCallback(const read_call_back& func);
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void SetWriteCallback(const write_call_back& func);
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void SetDisconnectionCallback(const connection_call_back& func);
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//timer
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uint64_t SetTimer(int32_t interval, const timer_call_back& func, void* param = nullptr, bool always = false);
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void RemoveTimer(uint64_t timer_id);
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//server
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void SetAcceptCallback(const connection_call_back& func);
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bool ListenAndAccept(const std::string& ip, int16_t port);
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//client
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void SetConnectionCallback(const connection_call_back& func);
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bool Connection(const std::string& ip, int16_t port);
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private:
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std::shared_ptr<CppNetBase> _cppnet_base;
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};
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}
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#endif
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