#include #include #include "rw_socket.h" #include "connect_socket.h" #include "common/log/log.h" #include "common/os/convert.h" #include "common/network/socket.h" #include "common/network/address.h" #include "common/network/io_handle.h" #include "common/alloter/pool_alloter.h" #include "cppnet/cppnet_base.h" #include "cppnet/cppnet_config.h" #include "cppnet/event/event_interface.h" #include "cppnet/event/action_interface.h" namespace cppnet { ConnectSocket::ConnectSocket() { } ConnectSocket::~ConnectSocket() { } bool ConnectSocket::Bind(const std::string& ip, uint16_t port) { if (_sock == 0) { auto ret = OsHandle::TcpSocket(); if (ret._return_value < 0) { LOG_ERROR("create socket failed. errno:%d", ret._errno); return false; } _sock = ret._return_value; } _addr = std::make_shared
(AT_IPV4, ip, port); auto ret = OsHandle::Bind(_sock, *_addr); if (ret._return_value < 0) { LOG_FATAL("linux bind socket filed! error code:%d", ret._errno); OsHandle::Close(_sock); return false; } return true; } bool ConnectSocket::Listen() { auto ret = OsHandle::Listen(_sock); if (ret._return_value < 0) { LOG_FATAL("linux listen socket filed! error code:%d", ret._errno); OsHandle::Close(_sock); return false; } //set the socket noblocking SocketNoblocking(_sock); Accept(); return true; } void ConnectSocket::Accept() { if (!_read_event) { _read_event = std::make_shared(); _read_event->SetSocket(shared_from_this()); } __all_socket_map[_sock] = shared_from_this(); auto actions = GetEventActions(); if (actions) { actions->AddAcceptEvent(_read_event); } } void ConnectSocket::OnAccept() { while (true) { std::shared_ptr alloter = std::make_shared(MakePoolAlloterPtr()); std::shared_ptr
address = alloter->PoolNewSharePtr
(AT_IPV4); //may get more than one connections auto ret = OsHandle::Accept(_sock, *address); if (ret._return_value < 0) { if (errno == EAGAIN) { break; } LOG_ERROR("accept socket filed! errno:%d, info:%s", ret._errno, ErrnoInfo(ret._errno)); break; } auto cppnet_base = _cppnet_base.lock(); if (!cppnet_base) { return; } //set the socket noblocking SocketNoblocking(ret._return_value); //create a new socket. auto sock = std::make_shared(ret._return_value, alloter); sock->SetCppNetBase(cppnet_base); sock->SetEventActions(_event_actions); sock->SetAddress(address); sock->SetDispatcher(GetDispatcher()); __all_socket_map[ret._return_value] = sock; //call accept call back function cppnet_base->OnAccept(sock); //start read sock->Read(); } } }