Files
CppNet/cppnet/socket/win/win_connect_socket.cpp
2021-03-25 23:34:03 +08:00

98 lines
2.9 KiB
C++

#include "win_connect_socket.h"
#include "cppnet/cppnet_base.h"
#include "cppnet/socket/rw_socket.h"
#include "cppnet/event/win/expend_func.h"
#include "cppnet/event/win/accept_event.h"
#include "cppnet/event/action_interface.h"
#include "common/log/log.h"
#include "common/os/convert.h"
#include "common/network/socket.h"
#include "common/network/io_handle.h"
#include "common/buffer/buffer_queue.h"
#include "common/alloter/pool_alloter.h"
namespace cppnet {
std::shared_ptr<ConnectSocket> MakeConnectSocket() {
return std::make_shared<WinConnectSocket>();
}
WinConnectSocket::WinConnectSocket() {
}
WinConnectSocket::~WinConnectSocket() {
}
void WinConnectSocket::Accept() {
if (!_accept_event) {
_accept_event = std::make_shared<AcceptEvent>();
_accept_event->SetSocket(shared_from_this());
}
// create a new socket
auto sock_ret = OsHandle::TcpSocket();
if (sock_ret._return_value < 0) {
LOG_ERROR("create socket failed. errno:%d, info:%s", sock_ret._errno, ErrnoInfo(sock_ret._errno));
return;
}
std::dynamic_pointer_cast<AcceptEvent>(_accept_event)->SetClientSocket(sock_ret._return_value);
__all_socket_map[_sock] = shared_from_this();
auto actions = GetEventActions();
if (actions) {
actions->AddAcceptEvent(_accept_event);
}
}
void WinConnectSocket::OnAccept() {
auto cppnet_base = _cppnet_base.lock();
if (!cppnet_base) {
return;
}
SOCKADDR_IN* client_addr = NULL;
int remote_len = sizeof(SOCKADDR_IN);
SOCKADDR_IN* LocalAddr = NULL;
int localLen = sizeof(SOCKADDR_IN);
std::shared_ptr<AcceptEvent> event = std::dynamic_pointer_cast<AcceptEvent>(_accept_event);
// accept a socket and read msg
AcceptExScokAddrs(event->GetBuf(), __iocp_buff_size - ((sizeof(SOCKADDR_IN) + 16) * 2),
sizeof(SOCKADDR_IN) + 16, sizeof(SOCKADDR_IN) + 16, (LPSOCKADDR*)&LocalAddr, &localLen, (LPSOCKADDR*)&client_addr, &remote_len);
// create a new rw socket
std::shared_ptr<AlloterWrap> alloter = std::make_shared<AlloterWrap>(MakePoolAlloterPtr());
std::shared_ptr<Address> address = alloter->PoolNewSharePtr<Address>(AT_IPV4);
address->SetIp(inet_ntoa(client_addr->sin_addr));
address->SetPort(client_addr->sin_port);
auto sock = MakeRWSocket(event->GetClientSocket(), alloter);
sock->SetCppNetBase(cppnet_base);
sock->SetEventActions(_event_actions);
sock->SetAddress(address);
sock->SetDispatcher(GetDispatcher());
__all_socket_map[event->GetClientSocket()] = sock;
auto buffer = sock->GetReadBuffer();
buffer->Write(event->GetBuf(), event->GetBufOffset());
// call accept call back function
cppnet_base->OnAccept(sock);
cppnet_base->OnRead(sock, event->GetBufOffset());
//post accept again
Accept();
// wait for read
sock->Read();
}
}