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all: use designated initializers for AVOption.unit
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
This commit is contained in:
@@ -48,13 +48,13 @@ static const AVOption convolution_options[] = {
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{ "1bias", "set bias for 2nd plane", OFFSET(bias[1]), AV_OPT_TYPE_FLOAT, {.dbl=0.0}, 0.0, INT_MAX, FLAGS},
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{ "2bias", "set bias for 3rd plane", OFFSET(bias[2]), AV_OPT_TYPE_FLOAT, {.dbl=0.0}, 0.0, INT_MAX, FLAGS},
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{ "3bias", "set bias for 4th plane", OFFSET(bias[3]), AV_OPT_TYPE_FLOAT, {.dbl=0.0}, 0.0, INT_MAX, FLAGS},
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{ "0mode", "set matrix mode for 1st plane", OFFSET(mode[0]), AV_OPT_TYPE_INT, {.i64=MATRIX_SQUARE}, 0, MATRIX_NBMODES-1, FLAGS, "mode" },
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{ "1mode", "set matrix mode for 2nd plane", OFFSET(mode[1]), AV_OPT_TYPE_INT, {.i64=MATRIX_SQUARE}, 0, MATRIX_NBMODES-1, FLAGS, "mode" },
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{ "2mode", "set matrix mode for 3rd plane", OFFSET(mode[2]), AV_OPT_TYPE_INT, {.i64=MATRIX_SQUARE}, 0, MATRIX_NBMODES-1, FLAGS, "mode" },
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{ "3mode", "set matrix mode for 4th plane", OFFSET(mode[3]), AV_OPT_TYPE_INT, {.i64=MATRIX_SQUARE}, 0, MATRIX_NBMODES-1, FLAGS, "mode" },
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{ "square", "square matrix", 0, AV_OPT_TYPE_CONST, {.i64=MATRIX_SQUARE}, 0, 0, FLAGS, "mode" },
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{ "row", "single row matrix", 0, AV_OPT_TYPE_CONST, {.i64=MATRIX_ROW} , 0, 0, FLAGS, "mode" },
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{ "column", "single column matrix", 0, AV_OPT_TYPE_CONST, {.i64=MATRIX_COLUMN}, 0, 0, FLAGS, "mode" },
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{ "0mode", "set matrix mode for 1st plane", OFFSET(mode[0]), AV_OPT_TYPE_INT, {.i64=MATRIX_SQUARE}, 0, MATRIX_NBMODES-1, FLAGS, .unit = "mode" },
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{ "1mode", "set matrix mode for 2nd plane", OFFSET(mode[1]), AV_OPT_TYPE_INT, {.i64=MATRIX_SQUARE}, 0, MATRIX_NBMODES-1, FLAGS, .unit = "mode" },
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{ "2mode", "set matrix mode for 3rd plane", OFFSET(mode[2]), AV_OPT_TYPE_INT, {.i64=MATRIX_SQUARE}, 0, MATRIX_NBMODES-1, FLAGS, .unit = "mode" },
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{ "3mode", "set matrix mode for 4th plane", OFFSET(mode[3]), AV_OPT_TYPE_INT, {.i64=MATRIX_SQUARE}, 0, MATRIX_NBMODES-1, FLAGS, .unit = "mode" },
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{ "square", "square matrix", 0, AV_OPT_TYPE_CONST, {.i64=MATRIX_SQUARE}, 0, 0, FLAGS, .unit = "mode" },
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{ "row", "single row matrix", 0, AV_OPT_TYPE_CONST, {.i64=MATRIX_ROW} , 0, 0, FLAGS, .unit = "mode" },
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{ "column", "single column matrix", 0, AV_OPT_TYPE_CONST, {.i64=MATRIX_COLUMN}, 0, 0, FLAGS, .unit = "mode" },
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{ NULL }
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};
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