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lavu/vulkan: add option to switch between shader compilers and cleanup glslang
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@@ -578,8 +578,6 @@ SKIPHEADERS-$(CONFIG_OPENCL) += opencl.h
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SKIPHEADERS-$(CONFIG_VAAPI) += vaapi_vpp.h
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SKIPHEADERS-$(CONFIG_VULKAN) += vulkan.h
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OBJS-$(CONFIG_LIBGLSLANG) += glslang.o
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TOOLS = graph2dot
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TESTPROGS = drawutils filtfmts formats integral
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