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Add documentation for color pipeline API. Signed-off-by: Alex Hung <alex.hung@amd.com> Signed-off-by: Harry Wentland <harry.wentland@amd.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Simon Ser <contact@emersion.fr> Reviewed-by: Melissa Wen <mwen@igalia.com> Reviewed-by: Sebastian Wick <sebastian.wick@redhat.com> Signed-off-by: Simon Ser <contact@emersion.fr> Link: https://patch.msgid.link/20251115000237.3561250-4-alex.hung@amd.com
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40 lines
906 B
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===============
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GPU RFC Section
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===============
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For complex work, especially new uapi, it is often good to nail the high level
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design issues before getting lost in the code details. This section is meant to
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host such documentation:
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* Each RFC should be a section in this file, explaining the goal and main design
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considerations. Especially for uapi make sure you Cc: all relevant project
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mailing lists and involved people outside of dri-devel.
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* For uapi structures add a file to this directory with and then pull the
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kerneldoc in like with real uapi headers.
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* Once the code has landed move all the documentation to the right places in
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the main core, helper or driver sections.
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.. toctree::
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gpusvm.rst
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.. toctree::
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i915_gem_lmem.rst
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.. toctree::
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i915_scheduler.rst
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.. toctree::
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i915_small_bar.rst
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.. toctree::
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i915_vm_bind.rst
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.. toctree::
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color_pipeline.rst |