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Daniel writes: " Nothing too major: - A few fixes around the edid handling from Jani, also fixing a regression in 3.5 due to us using gmbus by default. - Fixup hsw uncached pte flags. - Fix suspend/resume crash when using hw contexts, from Ben. - Try to tune gpu turbo a bit better, seems to help with some oddball power regressions." * 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel: drm/i915: use hsw rps tuning values everywhere on gen6+ drm/i915: fall back to bit-banging if GMBUS fails in CRT EDID reads drm/i915: extract connector update from intel_ddc_get_modes() for reuse drm/i915: fix hsw uncached pte drm/i915/contexts: fix list corruption drm/i915: fix EDID memory leak in SDVO
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
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The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html