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Allow Rust drivers to access children of a fwnode either by name or by iterating over all of them. In C, there is the function `fwnode_get_next_child_node` for iteration and the macro `fwnode_for_each_child_node` that helps with handling the pointers. Instead of a macro, a native iterator is used in Rust such that regular for-loops can be used. Tested-by: Dirk Behme <dirk.behme@de.bosch.com> Signed-off-by: Remo Senekowitsch <remo@buenzli.dev> Link: https://lore.kernel.org/r/20250616154511.1862909-2-remo@buenzli.dev Signed-off-by: Danilo Krummrich <dakr@kernel.org>