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https://github.com/rgaufman/live555.git
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118 lines
5.0 KiB
C++
118 lines
5.0 KiB
C++
/**********
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This library is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the
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Free Software Foundation; either version 3 of the License, or (at your
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option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
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This library is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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**********/
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// Copyright (c) 1996-2025, Live Networks, Inc. All rights reserved
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// A demo application that receives a UDP multicast stream, replicates it (using the "StreamReplicator" class),
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// and retransmits one replica stream to another (multicast or unicast) address & port,
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// and writes the other replica stream to a file.
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//
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// main program
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#include <liveMedia.hh>
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#include "BasicUsageEnvironment.hh"
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#include "GroupsockHelper.hh"
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UsageEnvironment* env;
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// To receive a "source-specific multicast" (SSM) stream, uncomment this:
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//#define USE_SSM 1
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void startReplicaUDPSink(StreamReplicator* replicator, char const* outputAddressStr, portNumBits outputPortNum); // forward
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void startReplicaFileSink(StreamReplicator* replicator, char const* outputFileName); // forward
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int main(int argc, char** argv) {
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// Begin by setting up our usage environment:
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TaskScheduler* scheduler = BasicTaskScheduler::createNew();
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env = BasicUsageEnvironment::createNew(*scheduler);
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// Create a 'groupsock' for the input multicast group,port:
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char const* inputAddressStr
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#ifdef USE_SSM
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= "232.255.42.42";
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#else
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= "239.255.42.42";
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#endif
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NetAddressList inputAddresses(inputAddressStr);
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struct sockaddr_storage inputAddress;
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copyAddress(inputAddress, inputAddresses.firstAddress());
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Port const inputPort(8888);
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unsigned char const inputTTL = 0; // we're only reading from this mcast group
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#ifdef USE_SSM
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char const* sourceAddressStr = "aaa.bbb.ccc.ddd";
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// replace this with the real source address
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NetAddressList sourceFilterAddresses(sourceAddressStr);
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struct sockaddr_storage sourceFilterAddress;
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copyAddress(sourceFilterAddress, sourceFilterAddresses.firstAddress());
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Groupsock inputGroupsock(*env, inputAddress, sourceFilterAddress, inputPort);
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#else
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Groupsock inputGroupsock(*env, inputAddress, inputPort, inputTTL);
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#endif
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// Then create a liveMedia 'source' object, encapsulating this groupsock:
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FramedSource* source = BasicUDPSource::createNew(*env, &inputGroupsock);
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// And feed this into a 'stream replicator':
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StreamReplicator* replicator = StreamReplicator::createNew(*env, source);
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// Then create a network (UDP) 'sink' object to receive a replica of the input stream, and start it.
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// If you wish, you can duplicate this line - with different network addresses and ports - to create multiple output UDP streams:
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startReplicaUDPSink(replicator, "239.255.43.43", 4444);
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// Then create a file 'sink' object to receive a replica of the input stream, and start it.
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// If you wish, you can duplicate this line - with a different file name - to create multiple output files:
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startReplicaFileSink(replicator, "test.out");
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// Finally, enter the 'event loop' (which is where most of the 'real work' in a LIVE555-based application gets done):
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env->taskScheduler().doEventLoop(); // does not return
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return 0; // only to prevent compiler warning
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}
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void startReplicaUDPSink(StreamReplicator* replicator, char const* outputAddressStr, portNumBits outputPortNum) {
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// Begin by creating an input stream from our replicator:
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FramedSource* source = replicator->createStreamReplica();
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// Create a 'groupsock' for the destination address and port:
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NetAddressList outputAddresses(outputAddressStr);
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struct sockaddr_storage outputAddress;
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copyAddress(outputAddress, outputAddresses.firstAddress());
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Port const outputPort(outputPortNum);
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unsigned char const outputTTL = 255;
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Groupsock* outputGroupsock = new Groupsock(*env, outputAddress, outputPort, outputTTL);
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// Then create a liveMedia 'sink' object, encapsulating this groupsock:
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unsigned const maxPacketSize = 65536; // allow for large UDP packets
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MediaSink* sink = BasicUDPSink::createNew(*env, outputGroupsock, maxPacketSize);
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// Now, start playing, feeding the sink object from the source:
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sink->startPlaying(*source, NULL, NULL);
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}
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void startReplicaFileSink(StreamReplicator* replicator, char const* outputFileName) {
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// Begin by creating an input stream from our replicator:
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FramedSource* source = replicator->createStreamReplica();
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// Then create a 'file sink' object to receive thie replica stream:
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MediaSink* sink = FileSink::createNew(*env, outputFileName);
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// Now, start playing, feeding the sink object from the source:
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sink->startPlaying(*source, NULL, NULL);
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}
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