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* WIP - MLX backend with gemma3 * MLX: add cmake and go tag build toggles To build the new MLX backend code: cmake --preset MLX cmake --build --preset MLX --parallel cmake --install build --component MLX go build -tags mlx . Note: the main.go entrypoint for the MLX engine will change in a follow up commit. * add experimental image generation runtime * add experimental image generation runtime * MLX: wire up cuda build for linux * MLX: get dependencies correct and dedup This is still too large for a unified github artifact, but is now "correct" for the mlx_cuda_v13 directory. * fix relative link bug in dedup * Add darwin build and readme * add go build tag for mlx dependent code and wire up build_darwin.sh * lint cleanup * macos: build mlx for x86 This will be CPU only. * cuda build instructions and fix drift from mlx bump * stale comment * Delete agent helper doc * Clean up readme.md * Revise README for tokenizer clarity and details Updated README to clarify tokenizer functionality and removed correctness section. --------- Co-authored-by: jmorganca <jmorganca@gmail.com>
21 lines
412 B
Go
21 lines
412 B
Go
package fs
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import "iter"
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type Config interface {
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Architecture() string
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String(string, ...string) string
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Uint(string, ...uint32) uint32
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Float(string, ...float32) float32
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Bool(string, ...bool) bool
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Strings(string, ...[]string) []string
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Ints(string, ...[]int32) []int32
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Floats(string, ...[]float32) []float32
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Bools(string, ...[]bool) []bool
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Len() int
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Keys() iter.Seq[string]
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Value(key string) any
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}
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