Files
resiprocate/reTurn/AsyncTcpSocketBase.cxx
Andrey Semashev e5eb4da757 Update for Asio 1.34 and later compatibility.
This updates usage of Asio for compatibility with version 1.34 and
newer, where a number of previously deprecated APIs were removed.
2025-09-05 21:05:35 +03:00

235 lines
7.3 KiB
C++

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <functional>
#include "AsyncTcpSocketBase.hxx"
#include "AsyncSocketBaseHandler.hxx"
#include <rutil/Logger.hxx>
#include "ReTurnSubsystem.hxx"
#define RESIPROCATE_SUBSYSTEM ReTurnSubsystem::RETURN
using namespace std;
namespace reTurn {
AsyncTcpSocketBase::AsyncTcpSocketBase(asio::io_context& ioService)
: AsyncSocketBase(ioService),
mSocket(ioService),
mResolver(ioService)
{
}
unsigned int
AsyncTcpSocketBase::getSocketDescriptor()
{
return (unsigned int)mSocket.native_handle();
}
asio::error_code
AsyncTcpSocketBase::bind(const asio::ip::address& address, unsigned short port)
{
asio::error_code errorCode;
mSocket.open(address.is_v6() ? asio::ip::tcp::v6() : asio::ip::tcp::v4(), errorCode);
if(!errorCode)
{
mSocket.set_option(asio::ip::tcp::no_delay(true), errorCode); // ?slg? do we want this?
mSocket.set_option(asio::ip::tcp::socket::reuse_address(true), errorCode);
mSocket.bind(asio::ip::tcp::endpoint(address, port), errorCode);
}
return errorCode;
}
void
AsyncTcpSocketBase::connect(const std::string& address, unsigned short port)
{
// Start an asynchronous resolve to translate the address
// into a list of endpoints.
resip::Data service(port);
mResolver.async_resolve(mSocket.local_endpoint().protocol(), address, service.c_str(),
std::bind(&AsyncSocketBase::handleTcpResolve, shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
}
void
AsyncTcpSocketBase::handleTcpResolve(const asio::error_code& ec,
const asio::ip::tcp::resolver::results_type& endpoints)
{
if (!ec)
{
// Attempt a connection to the first endpoint in the list. Each endpoint
// will be tried until we successfully establish a connection.
//asio::ip::tcp::endpoint endpoint = *endpoint_iterator;
asio::async_connect(mSocket, endpoints,
std::bind(&AsyncSocketBase::handleConnect, shared_from_this(),
std::placeholders::_1, std::placeholders::_2));
}
else
{
onConnectFailure(ec);
}
}
void
AsyncTcpSocketBase::handleConnect(const asio::error_code& ec,
const asio::ip::tcp::endpoint& endpoint)
{
if (!ec)
{
// The connection was successful.
mConnected = true;
mConnectedAddress = endpoint.address();
mConnectedPort = endpoint.port();
onConnectSuccess();
}
else
{
onConnectFailure(ec);
}
}
void
AsyncTcpSocketBase::setConnectedAddressAndPort()
{
asio::error_code ec;
mConnectedAddress = mSocket.remote_endpoint(ec).address();
mConnectedPort = mSocket.remote_endpoint(ec).port();
}
asio::ip::address
AsyncTcpSocketBase::getSenderEndpointAddress()
{
return mConnectedAddress;
}
unsigned short
AsyncTcpSocketBase::getSenderEndpointPort()
{
return mConnectedPort;
}
void
AsyncTcpSocketBase::transportSend(const StunTuple& destination, std::vector<asio::const_buffer>& buffers)
{
// Note: destination is ignored for TCP
asio::async_write(mSocket, buffers,
std::bind(&AsyncTcpSocketBase::handleSend, shared_from_this(), std::placeholders::_1));
}
void
AsyncTcpSocketBase::transportReceive()
{
mSocket.async_read_some(asio::buffer((void*)mReceiveBuffer->data(), RECEIVE_BUFFER_SIZE),
std::bind(&AsyncTcpSocketBase::handleReceive, shared_from_this(), std::placeholders::_1, std::placeholders::_2));
}
void
AsyncTcpSocketBase::transportFramedReceive()
{
asio::async_read(mSocket, asio::buffer((void*)mReceiveBuffer->data(), 4),
std::bind(&AsyncSocketBase::handleReadHeader, shared_from_this(), std::placeholders::_1));
}
void
AsyncTcpSocketBase::handleReadHeader(const asio::error_code& e)
{
if (!e)
{
/*
std::cout << "Read header from tcp socket: " << std::endl;
for(unsigned int i = 0; i < 4; i++)
{
std::cout << (char)(*mReceiveBuffer)[i] << "(" << (int)(*mReceiveBuffer)[i] << ") ";
}
std::cout << std::endl;
*/
// Note: For both StunMessages and ChannelData messages the length in bytes 3 and 4
uint16_t dataLen;
memcpy(&dataLen, &(*mReceiveBuffer)[2], 2);
dataLen = ntohs(dataLen);
if(((*mReceiveBuffer)[0] & 0xC0) == 0) // If first 2 bits are 00 then this is a stun message
{
dataLen += 16; // There are 20 bytes in total in the header, and we have already read 4 - read the rest of the header + the body
}
if (dataLen + 4U < RECEIVE_BUFFER_SIZE)
{
asio::async_read(mSocket, asio::buffer(&(*mReceiveBuffer)[4], dataLen),
std::bind(&AsyncTcpSocketBase::handleReceive, shared_from_this(), std::placeholders::_1, dataLen+4));
}
else
{
WarningLog(<< "Receive buffer (" << RECEIVE_BUFFER_SIZE << ") is not large enough to accommodate incoming framed data (" << dataLen+4 << ") closing connection.");
close();
}
}
else if (e != asio::error::operation_aborted)
{
if(e != asio::error::eof &&
#ifdef _WIN32
e.value() != ERROR_CONNECTION_ABORTED && // This happens on Windows 7 when closing the socket
#endif
e != asio::error::connection_reset)
{
WarningLog(<< "Read header error: " << e.value() << "-" << e.message());
}
close();
}
}
void
AsyncTcpSocketBase::transportClose()
{
if (mOnBeforeSocketCloseFp)
{
mOnBeforeSocketCloseFp((unsigned int)mSocket.native_handle());
}
asio::error_code ec;
mSocket.close(ec);
}
}
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