Files
resiprocate/reTurn/AsyncUdpSocketBase.cxx
Andrey Semashev e5eb4da757 Update for Asio 1.34 and later compatibility.
This updates usage of Asio for compatibility with version 1.34 and
newer, where a number of previously deprecated APIs were removed.
2025-09-05 21:05:35 +03:00

169 lines
5.3 KiB
C++

#include <functional>
#include "AsyncUdpSocketBase.hxx"
#include "AsyncSocketBaseHandler.hxx"
#include <rutil/Logger.hxx>
#include "ReTurnSubsystem.hxx"
#define RESIPROCATE_SUBSYSTEM ReTurnSubsystem::RETURN
using namespace std;
namespace reTurn {
AsyncUdpSocketBase::AsyncUdpSocketBase(asio::io_context& ioService)
: AsyncSocketBase(ioService),
mSocket(ioService),
mResolver(ioService)
{
}
unsigned int
AsyncUdpSocketBase::getSocketDescriptor()
{
return (unsigned int)mSocket.native_handle();
}
asio::error_code
AsyncUdpSocketBase::bind(const asio::ip::address& address, unsigned short port)
{
asio::error_code errorCode;
mSocket.open(address.is_v6() ? asio::ip::udp::v6() : asio::ip::udp::v4(), errorCode);
if(!errorCode)
{
#ifdef USE_IPV6
#ifdef __linux__
if(address.is_v6())
{
asio::ip::v6_only v6_opt(true);
mSocket.set_option(v6_opt);
}
#endif
#endif
mSocket.set_option(asio::ip::udp::socket::reuse_address(true), errorCode);
mSocket.set_option(asio::socket_base::receive_buffer_size(66560));
//mSocket.set_option(asio::socket_base::send_buffer_size(66560));
mSocket.bind(asio::ip::udp::endpoint(address, port), errorCode);
}
return errorCode;
}
void
AsyncUdpSocketBase::connect(const std::string& address, unsigned short port)
{
// Start an asynchronous resolve to translate the address
// into a list of endpoints.
resip::Data service(port);
mResolver.async_resolve(mSocket.local_endpoint().protocol(), address, service.c_str(),
std::bind(&AsyncSocketBase::handleUdpResolve, shared_from_this(),
std::placeholders::_1,
std::placeholders::_2));
}
void
AsyncUdpSocketBase::handleUdpResolve(const asio::error_code& ec,
const asio::ip::udp::resolver::results_type& endpoints)
{
if (!ec && !endpoints.empty())
{
// Use the first endpoint in the list.
// Nothing to do for UDP except store the connected address/port
asio::ip::udp::resolver::results_type::const_iterator endpoint_iterator = endpoints.begin();
mConnected = true;
mConnectedAddress = endpoint_iterator->endpoint().address();
mConnectedPort = endpoint_iterator->endpoint().port();
onConnectSuccess();
}
else
{
onConnectFailure(ec);
}
}
asio::ip::address
AsyncUdpSocketBase::getSenderEndpointAddress()
{
return mSenderEndpoint.address();
}
unsigned short
AsyncUdpSocketBase::getSenderEndpointPort()
{
return mSenderEndpoint.port();
}
void
AsyncUdpSocketBase::transportSend(const StunTuple& destination, std::vector<asio::const_buffer>& buffers)
{
//InfoLog(<< "AsyncUdpSocketBase::transportSend " << buffers.size() << " buffer(s) to " << destination << " - buf1 size=" << buffer_size(buffers.front()));
mSocket.async_send_to(buffers,
asio::ip::udp::endpoint(destination.getAddress(), destination.getPort()),
std::bind(&AsyncUdpSocketBase::handleSend, shared_from_this(), std::placeholders::_1));
}
void
AsyncUdpSocketBase::transportReceive()
{
mSocket.async_receive_from(asio::buffer((void*)mReceiveBuffer->data(), RECEIVE_BUFFER_SIZE), mSenderEndpoint,
std::bind(&AsyncUdpSocketBase::handleReceive, shared_from_this(), std::placeholders::_1, std::placeholders::_2));
}
void
AsyncUdpSocketBase::transportFramedReceive()
{
// For UDP these two functions are the same
transportReceive();
}
void
AsyncUdpSocketBase::transportClose()
{
if (mOnBeforeSocketCloseFp)
{
mOnBeforeSocketCloseFp((unsigned int)mSocket.native_handle());
}
asio::error_code ec;
mSocket.close(ec);
}
}
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