Files
resiprocate/reTurn/UdpRelayServer.cxx
Andrey Semashev e5eb4da757 Update for Asio 1.34 and later compatibility.
This updates usage of Asio for compatibility with version 1.34 and
newer, where a number of previously deprecated APIs were removed.
2025-09-05 21:05:35 +03:00

155 lines
5.1 KiB
C++

#include <functional>
#include "UdpRelayServer.hxx"
#include "StunMessage.hxx"
#include "TurnAllocation.hxx"
#include "StunTuple.hxx"
#include <rutil/Logger.hxx>
#include "ReTurnSubsystem.hxx"
#define RESIPROCATE_SUBSYSTEM ReTurnSubsystem::RETURN
using namespace std;
namespace reTurn {
UdpRelayServer::UdpRelayServer(asio::io_context& ioService, TurnAllocation& turnAllocation)
: AsyncUdpSocketBase(ioService),
mTurnAllocation(turnAllocation),
mStopping(false),
mBindSuccess(false)
{
asio::error_code ec = bind(turnAllocation.getRequestedTuple().getAddress(), turnAllocation.getRequestedTuple().getPort());
if(ec)
{
ErrLog(<< "UdpRelayServer failed to start properly. [" << mTurnAllocation.getRequestedTuple().getAddress().to_string() << ":" << mTurnAllocation.getRequestedTuple().getPort() << "], error=" << ec.value() << "-" << ec.message());
}
else
{
mBindSuccess = true;
InfoLog(<< "UdpRelayServer started. [" << mTurnAllocation.getRequestedTuple().getAddress().to_string() << ":" << mTurnAllocation.getRequestedTuple().getPort() << "]");
}
}
UdpRelayServer::~UdpRelayServer()
{
InfoLog(<< "~UdpRelayServer - destroyed. [" << mTurnAllocation.getRequestedTuple().getAddress().to_string() << ":" << mTurnAllocation.getRequestedTuple().getPort() << "]");
}
bool
UdpRelayServer::startReceiving()
{
if(mBindSuccess)
{
// Note: This function is required, since you cannot call shared_from_this in the constructor: shared_from_this requires that at least one shared ptr exists already
doReceive();
return true;
}
else
{
stop();
return false;
}
}
void
UdpRelayServer::stop()
{
asio::error_code ec;
mStopping = true;
mSocket.close(ec);
}
void
UdpRelayServer::onReceiveSuccess(const asio::ip::address& address, unsigned short port, const std::shared_ptr<DataBuffer>& data)
{
if(mStopping)
{
return;
}
if (data->size() > 0)
{
DebugLog(<< "Read " << (int)data->size() << " bytes from udp relay socket (" << address.to_string() << ":" << port << "): ");
/*
cout << std::hex;
for(int i = 0; i < (int)data->size(); i++)
{
std::cout << (char)(*data)[i] << "(" << int((*data)[i]) << ") ";
}
std::cout << std::dec << std::endl;
*/
// If active destination is not set, then send to client as a DataInd, otherwise send packet as is
mTurnAllocation.sendDataToClient(StunTuple(StunTuple::UDP, address, port), data);
}
doReceive();
}
void
UdpRelayServer::onReceiveFailure(const asio::error_code& e)
{
if(!mStopping && e != asio::error::operation_aborted && e != asio::error::bad_descriptor)
{
doReceive();
}
}
void
UdpRelayServer::onSendSuccess()
{
}
void
UdpRelayServer::onSendFailure(const asio::error_code& error)
{
if(!mStopping && error != asio::error::operation_aborted)
{
if(mLastSendErrorCode == error)
{
DebugLog(<< "UdpRelayServer::onSendFailure: [" << mTurnAllocation.getRequestedTuple().getAddress().to_string() << ":" << mTurnAllocation.getRequestedTuple().getPort() << "] " << error.value() << "-" << error.message());
}
else
{
mLastSendErrorCode = error;
WarningLog(<< "UdpRelayServer::onSendFailure: [" << mTurnAllocation.getRequestedTuple().getAddress().to_string() << ":" << mTurnAllocation.getRequestedTuple().getPort() << "] " << error.value() << "-" << error.message());
}
}
}
}
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