Files
resiprocate/reTurn/UdpRelayServer.hxx
Andrey Semashev e5eb4da757 Update for Asio 1.34 and later compatibility.
This updates usage of Asio for compatibility with version 1.34 and
newer, where a number of previously deprecated APIs were removed.
2025-09-05 21:05:35 +03:00

90 lines
3.2 KiB
C++

#ifndef UDP_RELAY_SERVER_HXX
#define UDP_RELAY_SERVER_HXX
#include <asio.hpp>
#ifdef USE_SSL
#include <asio/ssl.hpp>
#endif
#include <string>
#include "RequestHandler.hxx"
#include "AsyncUdpSocketBase.hxx"
namespace reTurn {
class StunTuple;
class UdpRelayServer
: public AsyncUdpSocketBase
{
public:
/// Create the server to listen on the specified UDP address and port
explicit UdpRelayServer(asio::io_context& ioService, TurnAllocation& turnAllocation);
UdpRelayServer(const UdpRelayServer&) = delete;
UdpRelayServer(UdpRelayServer&&) = delete;
~UdpRelayServer();
UdpRelayServer& operator=(const UdpRelayServer&) = delete;
UdpRelayServer& operator=(UdpRelayServer&&) = delete;
/// Starts processing
bool startReceiving();
/// Causes this object to destroy itself safely (ie. waiting for asynchronous callbacks to finish)
void stop();
private:
/// Handle completion of a receive_from operation
virtual void onReceiveSuccess(const asio::ip::address& address, unsigned short port, const std::shared_ptr<DataBuffer>& data);
virtual void onReceiveFailure(const asio::error_code& e);
/// Handle completion of a send operation
virtual void onSendSuccess();
virtual void onSendFailure(const asio::error_code& e);
TurnAllocation& mTurnAllocation;
bool mStopping;
bool mBindSuccess;
asio::error_code mLastSendErrorCode; // Use to ensure we only log at Warning level once for a particular send error
};
typedef std::shared_ptr<UdpRelayServer> UdpRelayServerPtr;
}
#endif
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