mirror of
git://sourceware.org/git/valgrind.git
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- Update COPYING and VEX/LICENSE.GPL to version 3. - Update README, NEWS, docs/manual license and contributing text. - Update file headers to say either version 3 of the License, or (at your option) any later version. - Leave tests and perf file headers as is, unless the code is derived from Valgrind/VEX. - Leave valgrind.h, cachegrind.h, callgrind.h, drd.h, helgrind.h, memcheck.h and dhat.h Hybrid-BSD licensed.
130 lines
4.2 KiB
C
130 lines
4.2 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- Misc simple stuff lacking a better home. priv_misc.h ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2008-2017 OpenWorks LLP
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info@open-works.co.uk
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>.
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The GNU General Public License is contained in the file COPYING.
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Neither the names of the U.S. Department of Energy nor the
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University of California nor the names of its contributors may be
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used to endorse or promote products derived from this software
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without prior written permission.
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*/
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#ifndef __PRIV_MISC_H
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#define __PRIV_MISC_H
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#include "pub_core_basics.h" // SizeT
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/* Allocate(zeroed), free, strdup, memdup, shrink, all in VG_AR_DINFO.
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The allocation functions never return NULL. */
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void* ML_(dinfo_zalloc)( const HChar* cc, SizeT szB );
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void ML_(dinfo_free)( void* v );
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HChar* ML_(dinfo_strdup)( const HChar* cc, const HChar* str );
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void* ML_(dinfo_memdup)( const HChar* cc, const void* str, SizeT nStr );
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void* ML_(dinfo_realloc) ( const HChar* cc, void* ptr, SizeT new_size );
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void ML_(dinfo_shrink_block)( void* ptr, SizeT szB );
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/* Define functions to read/write types of various sizes from/to a
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(potentially unaligned) UChar *data buffer.
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Some archs can do efficient unaligned access. For these archs,
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do the load/store directly. For others, call the UAS (Un Aligned Safe)
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functions. */
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#if defined(VGA_x86) || defined(VGA_amd64)
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#define DEF_READ(type) \
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static inline type VGAPPEND(vgModuleLocal_read_,type) ( const UChar* data ) \
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{ \
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return (*(const type*)(data)); \
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} \
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type VGAPPEND(vgModuleLocal_readUAS_,type) ( const UChar* data )
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#define DEF_WRITE(type) \
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static inline UChar* VGAPPEND(vgModuleLocal_write_,type) ( UChar* ptr, type val ) \
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{ \
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(*(type*)(ptr)) = val; \
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return ptr + sizeof(type); \
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} \
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UChar* VGAPPEND(vgModuleLocal_writeUAS_,type) ( UChar* ptr, type val )
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#else
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#define DEF_READ(type) \
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type VGAPPEND(vgModuleLocal_readUAS_,type) ( const UChar* data ); \
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static inline type VGAPPEND(vgModuleLocal_read_,type) ( const UChar* data ) \
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{ \
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return VGAPPEND(vgModuleLocal_readUAS_,type)(data); \
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}
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#define DEF_WRITE(type) \
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UChar* VGAPPEND(vgModuleLocal_writeUAS_,type) ( UChar* ptr, type val ); \
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static inline UChar* VGAPPEND(vgModuleLocal_write_,type) ( UChar* ptr, type val ) \
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{ \
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return VGAPPEND(vgModuleLocal_writeUAS_,type)(ptr,val); \
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}
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#endif
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/* Defines a bunch of functions such as
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Short ML_(read_Short)( const UChar* data );
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Int ML_(read_Int)( const UChar* data );
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... */
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DEF_READ(Short);
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DEF_READ(Int);
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DEF_READ(Long);
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DEF_READ(UShort);
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DEF_READ(UWord);
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DEF_READ(UInt);
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DEF_READ(ULong);
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DEF_READ(Addr);
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/* Defines a bunch of functions such as
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UChar* ML_(write_UShort)( UChar* ptr, UShort val );
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UChar* ML_(write_UInt)( UChar* ptr, UInt val );
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... */
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DEF_WRITE(UShort);
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DEF_WRITE(UInt);
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DEF_WRITE(ULong);
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DEF_WRITE(Addr);
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static inline UChar ML_(read_UChar)( const UChar* data )
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{
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return data[0];
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}
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static inline UChar* ML_(write_UChar)( UChar* ptr, UChar val )
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{
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ptr[0] = val;
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return ptr + sizeof(UChar);
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}
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/* A handy type, a la Haskell's Maybe type. Yes, I know, C sucks.
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Been there. Done that. Seen the movie. Got the T-shirt. Etc. */
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typedef struct { ULong ul; Bool b; } MaybeULong;
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#endif /* ndef __PRIV_MISC_H */
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/*--------------------------------------------------------------------*/
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/*--- end priv_misc.h ---*/
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/*--------------------------------------------------------------------*/
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