mirror of
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minor changes to make stack unwinding on amd64-linux approximately twice as fast as it was before. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@8707
282 lines
8.5 KiB
C
282 lines
8.5 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- An expandable array implementation. m_xarray.h ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2007-2008 OpenWorks LLP
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info@open-works.co.uk
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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#include "pub_core_basics.h"
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#include "pub_core_libcbase.h"
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#include "pub_core_libcassert.h"
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#include "pub_core_libcprint.h"
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#include "pub_core_xarray.h" /* self */
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/* See pub_tool_xarray.h for details of what this is all about. */
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struct _XArray {
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void* (*alloc) ( HChar*, SizeT ); /* alloc fn (nofail) */
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HChar* cc; /* cost centre for alloc */
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void (*free) ( void* ); /* free fn */
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Int (*cmpFn) ( void*, void* ); /* cmp fn (may be NULL) */
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Word elemSzB; /* element size in bytes */
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void* arr; /* pointer to elements */
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Word usedsizeE; /* # used elements in arr */
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Word totsizeE; /* max size of arr, in elements */
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Bool sorted; /* is it sorted? */
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};
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XArray* VG_(newXA) ( void*(*alloc_fn)(HChar*,SizeT),
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HChar* cc,
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void(*free_fn)(void*),
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Word elemSzB )
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{
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struct _XArray* xa;
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/* Implementation relies on Word being signed and (possibly)
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on SizeT being unsigned. */
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vg_assert( sizeof(Word) == sizeof(void*) );
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vg_assert( ((Word)(-1)) < ((Word)(0)) );
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vg_assert( ((SizeT)(-1)) > ((SizeT)(0)) );
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/* check user-supplied info .. */
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vg_assert(alloc_fn);
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vg_assert(free_fn);
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vg_assert(elemSzB > 0);
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xa = alloc_fn( cc, sizeof(struct _XArray) );
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vg_assert(xa);
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xa->alloc = alloc_fn;
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xa->cc = cc;
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xa->free = free_fn;
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xa->cmpFn = NULL;
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xa->elemSzB = elemSzB;
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xa->usedsizeE = 0;
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xa->totsizeE = 0;
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xa->sorted = False;
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xa->arr = NULL;
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return xa;
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}
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XArray* VG_(cloneXA)( HChar* cc, XArray* xao )
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{
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struct _XArray* xa = (struct _XArray*)xao;
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struct _XArray* nyu;
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HChar* nyu_cc;
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vg_assert(xa);
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vg_assert(xa->alloc);
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vg_assert(xa->free);
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vg_assert(xa->elemSzB >= 1);
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nyu_cc = cc ? cc : xa->cc;
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nyu = xa->alloc( nyu_cc, sizeof(struct _XArray) );
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if (!nyu)
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return NULL;
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/* Copy everything verbatim ... */
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*nyu = *xa;
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nyu->cc = nyu_cc;
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/* ... except we have to clone the contents-array */
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if (nyu->arr) {
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/* Restrict the total size of the new array to its current
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actual size. That means we don't waste space copying the
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unused tail of the original. The tradeoff is that it
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guarantees we will have to resize the child if even one more
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element is later added to it, unfortunately. */
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nyu->totsizeE = nyu->usedsizeE;
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/* and allocate .. */
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nyu->arr = nyu->alloc( nyu->cc, nyu->totsizeE * nyu->elemSzB );
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if (!nyu->arr) {
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nyu->free(nyu);
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return NULL;
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}
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VG_(memcpy)( nyu->arr, xa->arr, nyu->totsizeE * nyu->elemSzB );
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}
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/* We're done! */
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return nyu;
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}
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void VG_(deleteXA) ( XArray* xao )
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{
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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vg_assert(xa->free);
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if (xa->arr)
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xa->free(xa->arr);
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xa->free(xa);
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}
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void VG_(setCmpFnXA) ( XArray* xao, Int (*compar)(void*,void*) )
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{
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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vg_assert(compar);
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xa->cmpFn = compar;
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xa->sorted = False;
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}
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inline void* VG_(indexXA) ( XArray* xao, Word n )
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{
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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vg_assert(n >= 0);
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vg_assert(n < xa->usedsizeE);
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return ((char*)xa->arr) + n * xa->elemSzB;
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}
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static inline void ensureSpaceXA ( struct _XArray* xa )
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{
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if (xa->usedsizeE == xa->totsizeE) {
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void* tmp;
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Word newsz;
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if (xa->totsizeE == 0)
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vg_assert(!xa->arr);
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if (xa->totsizeE > 0)
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vg_assert(xa->arr);
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if (xa->totsizeE == 0) {
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/* No point in having tiny (eg) 2-byte allocations for the
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element array, since all allocs are rounded up to 8 anyway.
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Hence increase the initial array size for tiny elements in
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an attempt to avoid reallocations of size 2, 4, 8 if the
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array does start to fill up. */
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if (xa->elemSzB == 1) newsz = 8;
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else if (xa->elemSzB == 2) newsz = 4;
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else newsz = 2;
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} else {
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newsz = 2 + (3 * xa->totsizeE) / 2; /* 2 * xa->totsizeE; */
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}
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if (0 && xa->totsizeE >= 10000)
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VG_(printf)("addToXA: increasing from %ld to %ld\n",
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xa->totsizeE, newsz);
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tmp = xa->alloc(xa->cc, newsz * xa->elemSzB);
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vg_assert(tmp);
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if (xa->usedsizeE > 0)
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VG_(memcpy)(tmp, xa->arr, xa->usedsizeE * xa->elemSzB);
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if (xa->arr)
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xa->free(xa->arr);
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xa->arr = tmp;
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xa->totsizeE = newsz;
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}
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}
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Word VG_(addToXA) ( XArray* xao, void* elem )
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{
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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vg_assert(elem);
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vg_assert(xa->totsizeE >= 0);
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vg_assert(xa->usedsizeE >= 0 && xa->usedsizeE <= xa->totsizeE);
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ensureSpaceXA( xa );
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vg_assert(xa->usedsizeE < xa->totsizeE);
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vg_assert(xa->arr);
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VG_(memcpy)( ((UChar*)xa->arr) + xa->usedsizeE * xa->elemSzB,
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elem, xa->elemSzB );
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xa->usedsizeE++;
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xa->sorted = False;
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return xa->usedsizeE-1;
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}
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Word VG_(addBytesToXA) ( XArray* xao, void* bytesV, Word nbytes )
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{
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Word r, i;
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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vg_assert(xa->elemSzB == 1);
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vg_assert(nbytes >= 0);
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vg_assert(xa->totsizeE >= 0);
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vg_assert(xa->usedsizeE >= 0 && xa->usedsizeE <= xa->totsizeE);
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r = xa->usedsizeE;
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for (i = 0; i < nbytes; i++) {
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ensureSpaceXA( xa );
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vg_assert(xa->usedsizeE < xa->totsizeE);
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vg_assert(xa->arr);
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* (((UChar*)xa->arr) + xa->usedsizeE) = ((UChar*)bytesV)[i];
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xa->usedsizeE++;
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}
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xa->sorted = False;
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return r;
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}
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void VG_(sortXA) ( XArray* xao )
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{
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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vg_assert(xa->cmpFn);
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VG_(ssort)( xa->arr, xa->usedsizeE, xa->elemSzB, xa->cmpFn );
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xa->sorted = True;
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}
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Bool VG_(lookupXA) ( XArray* xao, void* key, Word* first, Word* last )
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{
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Word lo, mid, hi, cres;
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void* midv;
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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vg_assert(xa->cmpFn);
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vg_assert(xa->sorted);
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vg_assert(first);
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vg_assert(last);
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lo = 0;
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hi = xa->usedsizeE-1;
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while (True) {
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/* current unsearched space is from lo to hi, inclusive. */
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if (lo > hi) return False; /* not found */
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mid = (lo + hi) / 2;
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midv = VG_(indexXA)( xa, mid );
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cres = xa->cmpFn( key, midv );
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if (cres < 0) { hi = mid-1; continue; }
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if (cres > 0) { lo = mid+1; continue; }
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/* Found it, at mid. See how far we can expand this. */
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vg_assert(xa->cmpFn( key, VG_(indexXA)(xa, lo) ) >= 0);
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vg_assert(xa->cmpFn( key, VG_(indexXA)(xa, hi) ) <= 0);
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*first = *last = mid;
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while (*first > 0
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&& 0 == xa->cmpFn( key, VG_(indexXA)(xa, (*first)-1)))
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(*first)--;
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while (*last < xa->usedsizeE-1
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&& 0 == xa->cmpFn( key, VG_(indexXA)(xa, (*last)+1)))
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(*last)++;
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return True;
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}
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}
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Word VG_(sizeXA) ( XArray* xao )
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{
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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return xa->usedsizeE;
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}
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void VG_(dropTailXA) ( XArray* xao, Word n )
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{
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struct _XArray* xa = (struct _XArray*)xao;
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vg_assert(xa);
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vg_assert(n >= 0);
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vg_assert(n <= xa->usedsizeE);
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xa->usedsizeE -= n;
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}
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/*--------------------------------------------------------------------*/
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/*--- end m_xarray.c ---*/
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/*--------------------------------------------------------------------*/
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