drm/panthor: Clean up 64-bit register definitions

With the introduction of 64-bit register accessors, the separate *_HI
definitions are no longer necessary. This change removes them and
renames the corresponding *_LO entries for cleaner and more consistent
register definitions.

Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Karunika Choo <karunika.choo@arm.com>
Link: https://lore.kernel.org/r/20250606101835.41840-3-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
This commit is contained in:
Karunika Choo
2025-06-06 12:18:35 +02:00
committed by Boris Brezillon
parent 4d230aa209
commit 1273d22b53
5 changed files with 47 additions and 75 deletions

View File

@@ -772,8 +772,8 @@ static int panthor_query_timestamp_info(struct panthor_device *ptdev,
#else
arg->timestamp_frequency = 0;
#endif
arg->current_timestamp = gpu_read64_counter(ptdev, GPU_TIMESTAMP_LO);
arg->timestamp_offset = gpu_read64(ptdev, GPU_TIMESTAMP_OFFSET_LO);
arg->current_timestamp = gpu_read64_counter(ptdev, GPU_TIMESTAMP);
arg->timestamp_offset = gpu_read64(ptdev, GPU_TIMESTAMP_OFFSET);
pm_runtime_put(ptdev->base.dev);
return 0;

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@@ -108,9 +108,9 @@ static void panthor_gpu_init_info(struct panthor_device *ptdev)
ptdev->gpu_info.as_present = gpu_read(ptdev, GPU_AS_PRESENT);
ptdev->gpu_info.shader_present = gpu_read64(ptdev, GPU_SHADER_PRESENT_LO);
ptdev->gpu_info.tiler_present = gpu_read64(ptdev, GPU_TILER_PRESENT_LO);
ptdev->gpu_info.l2_present = gpu_read64(ptdev, GPU_L2_PRESENT_LO);
ptdev->gpu_info.shader_present = gpu_read64(ptdev, GPU_SHADER_PRESENT);
ptdev->gpu_info.tiler_present = gpu_read64(ptdev, GPU_TILER_PRESENT);
ptdev->gpu_info.l2_present = gpu_read64(ptdev, GPU_L2_PRESENT);
arch_major = GPU_ARCH_MAJOR(ptdev->gpu_info.gpu_id);
product_major = GPU_PROD_MAJOR(ptdev->gpu_info.gpu_id);
@@ -149,7 +149,7 @@ static void panthor_gpu_irq_handler(struct panthor_device *ptdev, u32 status)
if (status & GPU_IRQ_FAULT) {
u32 fault_status = gpu_read(ptdev, GPU_FAULT_STATUS);
u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR_LO);
u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR);
drm_warn(&ptdev->base, "GPU Fault 0x%08x (%s) at 0x%016llx\n",
fault_status, panthor_exception_name(ptdev, fault_status & 0xFF),

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@@ -30,9 +30,9 @@ int panthor_gpu_block_power_off(struct panthor_device *ptdev,
*/
#define panthor_gpu_power_on(ptdev, type, mask, timeout_us) \
panthor_gpu_block_power_on(ptdev, #type, \
type ## _PWRON_LO, \
type ## _PWRTRANS_LO, \
type ## _READY_LO, \
type ## _PWRON, \
type ## _PWRTRANS, \
type ## _READY, \
mask, timeout_us)
/**
@@ -42,8 +42,8 @@ int panthor_gpu_block_power_off(struct panthor_device *ptdev,
*/
#define panthor_gpu_power_off(ptdev, type, mask, timeout_us) \
panthor_gpu_block_power_off(ptdev, #type, \
type ## _PWROFF_LO, \
type ## _PWRTRANS_LO, \
type ## _PWROFF, \
type ## _PWRTRANS, \
mask, timeout_us)
int panthor_gpu_l2_power_on(struct panthor_device *ptdev);

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@@ -564,7 +564,7 @@ static void lock_region(struct panthor_device *ptdev, u32 as_nr,
region = region_width | region_start;
/* Lock the region that needs to be updated */
gpu_write64(ptdev, AS_LOCKADDR_LO(as_nr), region);
gpu_write64(ptdev, AS_LOCKADDR(as_nr), region);
write_cmd(ptdev, as_nr, AS_COMMAND_LOCK);
}
@@ -614,9 +614,9 @@ static int panthor_mmu_as_enable(struct panthor_device *ptdev, u32 as_nr,
if (ret)
return ret;
gpu_write64(ptdev, AS_TRANSTAB_LO(as_nr), transtab);
gpu_write64(ptdev, AS_MEMATTR_LO(as_nr), memattr);
gpu_write64(ptdev, AS_TRANSCFG_LO(as_nr), transcfg);
gpu_write64(ptdev, AS_TRANSTAB(as_nr), transtab);
gpu_write64(ptdev, AS_MEMATTR(as_nr), memattr);
gpu_write64(ptdev, AS_TRANSCFG(as_nr), transcfg);
return write_cmd(ptdev, as_nr, AS_COMMAND_UPDATE);
}
@@ -629,9 +629,9 @@ static int panthor_mmu_as_disable(struct panthor_device *ptdev, u32 as_nr)
if (ret)
return ret;
gpu_write64(ptdev, AS_TRANSTAB_LO(as_nr), 0);
gpu_write64(ptdev, AS_MEMATTR_LO(as_nr), 0);
gpu_write64(ptdev, AS_TRANSCFG_LO(as_nr), AS_TRANSCFG_ADRMODE_UNMAPPED);
gpu_write64(ptdev, AS_TRANSTAB(as_nr), 0);
gpu_write64(ptdev, AS_MEMATTR(as_nr), 0);
gpu_write64(ptdev, AS_TRANSCFG(as_nr), AS_TRANSCFG_ADRMODE_UNMAPPED);
return write_cmd(ptdev, as_nr, AS_COMMAND_UPDATE);
}
@@ -1670,7 +1670,7 @@ static void panthor_mmu_irq_handler(struct panthor_device *ptdev, u32 status)
u32 source_id;
fault_status = gpu_read(ptdev, AS_FAULTSTATUS(as));
addr = gpu_read64(ptdev, AS_FAULTADDRESS_LO(as));
addr = gpu_read64(ptdev, AS_FAULTADDRESS(as));
/* decode the fault status */
exception_type = fault_status & 0xFF;

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@@ -63,20 +63,16 @@
#define GPU_STATUS_DBG_ENABLED BIT(8)
#define GPU_FAULT_STATUS 0x3C
#define GPU_FAULT_ADDR_LO 0x40
#define GPU_FAULT_ADDR_HI 0x44
#define GPU_FAULT_ADDR 0x40
#define GPU_PWR_KEY 0x50
#define GPU_PWR_KEY_UNLOCK 0x2968A819
#define GPU_PWR_OVERRIDE0 0x54
#define GPU_PWR_OVERRIDE1 0x58
#define GPU_TIMESTAMP_OFFSET_LO 0x88
#define GPU_TIMESTAMP_OFFSET_HI 0x8C
#define GPU_CYCLE_COUNT_LO 0x90
#define GPU_CYCLE_COUNT_HI 0x94
#define GPU_TIMESTAMP_LO 0x98
#define GPU_TIMESTAMP_HI 0x9C
#define GPU_TIMESTAMP_OFFSET 0x88
#define GPU_CYCLE_COUNT 0x90
#define GPU_TIMESTAMP 0x98
#define GPU_THREAD_MAX_THREADS 0xA0
#define GPU_THREAD_MAX_WORKGROUP_SIZE 0xA4
@@ -85,47 +81,29 @@
#define GPU_TEXTURE_FEATURES(n) (0xB0 + ((n) * 4))
#define GPU_SHADER_PRESENT_LO 0x100
#define GPU_SHADER_PRESENT_HI 0x104
#define GPU_TILER_PRESENT_LO 0x110
#define GPU_TILER_PRESENT_HI 0x114
#define GPU_L2_PRESENT_LO 0x120
#define GPU_L2_PRESENT_HI 0x124
#define GPU_SHADER_PRESENT 0x100
#define GPU_TILER_PRESENT 0x110
#define GPU_L2_PRESENT 0x120
#define SHADER_READY_LO 0x140
#define SHADER_READY_HI 0x144
#define TILER_READY_LO 0x150
#define TILER_READY_HI 0x154
#define L2_READY_LO 0x160
#define L2_READY_HI 0x164
#define SHADER_READY 0x140
#define TILER_READY 0x150
#define L2_READY 0x160
#define SHADER_PWRON_LO 0x180
#define SHADER_PWRON_HI 0x184
#define TILER_PWRON_LO 0x190
#define TILER_PWRON_HI 0x194
#define L2_PWRON_LO 0x1A0
#define L2_PWRON_HI 0x1A4
#define SHADER_PWRON 0x180
#define TILER_PWRON 0x190
#define L2_PWRON 0x1A0
#define SHADER_PWROFF_LO 0x1C0
#define SHADER_PWROFF_HI 0x1C4
#define TILER_PWROFF_LO 0x1D0
#define TILER_PWROFF_HI 0x1D4
#define L2_PWROFF_LO 0x1E0
#define L2_PWROFF_HI 0x1E4
#define SHADER_PWROFF 0x1C0
#define TILER_PWROFF 0x1D0
#define L2_PWROFF 0x1E0
#define SHADER_PWRTRANS_LO 0x200
#define SHADER_PWRTRANS_HI 0x204
#define TILER_PWRTRANS_LO 0x210
#define TILER_PWRTRANS_HI 0x214
#define L2_PWRTRANS_LO 0x220
#define L2_PWRTRANS_HI 0x224
#define SHADER_PWRTRANS 0x200
#define TILER_PWRTRANS 0x210
#define L2_PWRTRANS 0x220
#define SHADER_PWRACTIVE_LO 0x240
#define SHADER_PWRACTIVE_HI 0x244
#define TILER_PWRACTIVE_LO 0x250
#define TILER_PWRACTIVE_HI 0x254
#define L2_PWRACTIVE_LO 0x260
#define L2_PWRACTIVE_HI 0x264
#define SHADER_PWRACTIVE 0x240
#define TILER_PWRACTIVE 0x250
#define L2_PWRACTIVE 0x260
#define GPU_REVID 0x280
@@ -168,10 +146,8 @@
#define MMU_AS_SHIFT 6
#define MMU_AS(as) (MMU_BASE + ((as) << MMU_AS_SHIFT))
#define AS_TRANSTAB_LO(as) (MMU_AS(as) + 0x0)
#define AS_TRANSTAB_HI(as) (MMU_AS(as) + 0x4)
#define AS_MEMATTR_LO(as) (MMU_AS(as) + 0x8)
#define AS_MEMATTR_HI(as) (MMU_AS(as) + 0xC)
#define AS_TRANSTAB(as) (MMU_AS(as) + 0x0)
#define AS_MEMATTR(as) (MMU_AS(as) + 0x8)
#define AS_MEMATTR_AARCH64_INNER_ALLOC_IMPL (2 << 2)
#define AS_MEMATTR_AARCH64_INNER_ALLOC_EXPL(w, r) ((3 << 2) | \
((w) ? BIT(0) : 0) | \
@@ -183,8 +159,7 @@
#define AS_MEMATTR_AARCH64_INNER_OUTER_NC (1 << 6)
#define AS_MEMATTR_AARCH64_INNER_OUTER_WB (2 << 6)
#define AS_MEMATTR_AARCH64_FAULT (3 << 6)
#define AS_LOCKADDR_LO(as) (MMU_AS(as) + 0x10)
#define AS_LOCKADDR_HI(as) (MMU_AS(as) + 0x14)
#define AS_LOCKADDR(as) (MMU_AS(as) + 0x10)
#define AS_COMMAND(as) (MMU_AS(as) + 0x18)
#define AS_COMMAND_NOP 0
#define AS_COMMAND_UPDATE 1
@@ -199,12 +174,10 @@
#define AS_FAULTSTATUS_ACCESS_TYPE_EX (0x1 << 8)
#define AS_FAULTSTATUS_ACCESS_TYPE_READ (0x2 << 8)
#define AS_FAULTSTATUS_ACCESS_TYPE_WRITE (0x3 << 8)
#define AS_FAULTADDRESS_LO(as) (MMU_AS(as) + 0x20)
#define AS_FAULTADDRESS_HI(as) (MMU_AS(as) + 0x24)
#define AS_FAULTADDRESS(as) (MMU_AS(as) + 0x20)
#define AS_STATUS(as) (MMU_AS(as) + 0x28)
#define AS_STATUS_AS_ACTIVE BIT(0)
#define AS_TRANSCFG_LO(as) (MMU_AS(as) + 0x30)
#define AS_TRANSCFG_HI(as) (MMU_AS(as) + 0x34)
#define AS_TRANSCFG(as) (MMU_AS(as) + 0x30)
#define AS_TRANSCFG_ADRMODE_UNMAPPED (1 << 0)
#define AS_TRANSCFG_ADRMODE_IDENTITY (2 << 0)
#define AS_TRANSCFG_ADRMODE_AARCH64_4K (6 << 0)
@@ -222,8 +195,7 @@
#define AS_TRANSCFG_DISABLE_AF_FAULT BIT(34)
#define AS_TRANSCFG_WXN BIT(35)
#define AS_TRANSCFG_XREADABLE BIT(36)
#define AS_FAULTEXTRA_LO(as) (MMU_AS(as) + 0x38)
#define AS_FAULTEXTRA_HI(as) (MMU_AS(as) + 0x3C)
#define AS_FAULTEXTRA(as) (MMU_AS(as) + 0x38)
#define CSF_GPU_LATEST_FLUSH_ID 0x10000