Cast I/O offsets to pointers to use them with I/O functions. The I/O
functions expect pointers of type 'volatile void __iomem *', but the
offsets are plain integers. Build warnings are
../drivers/video/fbdev/hitfb.c: In function 'hitfb_accel_wait':
../arch/x86/include/asm/hd64461.h:18:33: warning: passing argument 1 of 'fb_readw' makes pointer from integer without a cast [-Wint-conversion]
18 | #define HD64461_IO_OFFSET(x) (HD64461_IOBASE + (x))
| ^~~~~~~~~~~~~~~~~~~~~~
| |
| unsigned int
../arch/x86/include/asm/hd64461.h:93:33: note: in expansion of macro 'HD64461_IO_OFFSET'
93 | #define HD64461_GRCFGR HD64461_IO_OFFSET(0x1044) /* Accelerator Configuration Register */
| ^~~~~~~~~~~~~~~~~
../drivers/video/fbdev/hitfb.c:47:25: note: in expansion of macro 'HD64461_GRCFGR'
47 | while (fb_readw(HD64461_GRCFGR) & HD64461_GRCFGR_ACCSTATUS) ;
| ^~~~~~~~~~~~~~
In file included from ../arch/x86/include/asm/fb.h:15,
from ../include/linux/fb.h:19,
from ../drivers/video/fbdev/hitfb.c:22:
../include/asm-generic/fb.h:52:57: note: expected 'const volatile void *' but argument is of type 'unsigned int'
52 | static inline u16 fb_readw(const volatile void __iomem *addr)
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~
This patch only fixes the build warnings. It's not clear if the I/O
offsets can legally be passed to the I/O helpers. It was apparently
broken in 2007 when custom inw()/outw() helpers got removed by
commit 34a780a0af ("sh: hp6xx pata_platform support."). Fixing the
driver would require setting the I/O base address.
Reported-by: kernel test robot <lkp@intel.com>
Closes: https://lore.kernel.org/oe-kbuild-all/202305102136.eMjTSPwH-lkp@intel.com/
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Artur Rojek <contact@artur-rojek.eu>
Acked-by: Helge Deller <deller@gmx.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20230512102444.5438-2-tzimmermann@suse.de
There is a problem of screen shake on the old panel. So increase the
panel GOP component pull-down circuit size in hardware, and update the
initialization code at the same time. The new initialization code mainly
modifles the following.
a)adjusted for GOP timing. When Display sleep in, raise all GOP signals
to VGHO and then drop to GND.
b)Increased the Vertical back Porch and Vertical pulse width, so need to
update vsync_end and vtotal and CLK in drm_display_mode.
Signed-off-by: Cong Yang <yangcong5@huaqin.corp-partner.google.com>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
[dianders: fixed spelling mistake in subject]
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230509025153.1321446-1-yangcong5@huaqin.corp-partner.google.com
There is no need to exclusively set the .owner member of the struct
device_driver when defining the platform_driver struct. The Linux core
takes care of setting the .owner member as part of the call to
module_platform_driver() helper function.
Issue identified using the platform_no_drv_owner.cocci Coccinelle
semantic patch as:
drivers/gpu/drm/bridge/samsung-dsim.c:1957:6-11: No need to set .owner here.
The core will do it.
No functional changes are intended.
Signed-off-by: Anup Sharma <anupnewsmail@gmail.com>
Reviewed-by: Neil Armstrong <neil.armstrong@linaro.org>
Signed-off-by: Neil Armstrong <neil.armstrong@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/ZF9igb/nvL6GRBsq@yoga
Currently, the pixel conversion isn't rounding the fixed-point values
before assigning it to the RGB coefficients, which is causing the IGT
pixel-format tests to fail. So, use the drm_fixp2int_round() fixed-point
helper to round the values when assigning it to the RGB coefficients.
Tested with igt@kms_plane@pixel-format and igt@kms_plane@pixel-format-source-clamping.
[v2]:
* Use drm_fixp2int_round() to fix the pixel conversion instead of
casting the values to s32 (Melissa Wen).
Fixes: 89b03aeaef ("drm/vkms: fix 32bit compilation error by replacing macros")
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Arthur Grillo <arthurgrillo@riseup.net>
Signed-off-by: Maíra Canal <mairacanal@riseup.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20230512104044.65034-2-mcanal@igalia.com
Consider a configuration like this:
1, efifb (or simpledrm) is built-in;
2, a native display driver (such as radeon) is also built-in.
As Javier said, this is not a common configuration (the native display
driver is usually built as a module), but it can happen and cause some
trouble.
In this case, since efifb, radeon and sysfb are all in device_initcall()
level, the order in practise is like this:
efifb registered at first, but no "efi-framebuffer" device yet. radeon
registered later, and /dev/fb0 created. sysfb_init() comes at last, it
registers "efi-framebuffer" and then causes an error message "efifb: a
framebuffer is already registered". Make sysfb_init() to be subsys_
initcall_sync() can avoid this. And Javier Martinez Canillas is trying
to make a more general solution in commit 873eb3b118 ("fbdev: Disable
sysfb device registration when removing conflicting FBs").
However, this patch still makes sense because it can make the screen
display as early as possible (We cannot move to subsys_initcall, since
sysfb_init() should be executed after PCI enumeration).
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Signed-off-by: Huacai Chen <chenhuacai@loongson.cn>
Signed-off-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220704011704.1418055-1-chenhuacai@loongson.cn
Smatch reports:
drivers/gpu/drm/sun4i/sun4i_tcon.c:805 sun4i_tcon_init_clocks() warn:
'tcon->clk' from clk_prepare_enable() not released on lines: 792,801.
In the function sun4i_tcon_init_clocks(), tcon->clk and tcon->sclk0 are
not disabled in the error handling, which affects the release of
these variable. Although sun4i_tcon_bind(), which calls
sun4i_tcon_init_clocks(), use sun4i_tcon_free_clocks to disable the
variables mentioned, but the error handling branch of
sun4i_tcon_init_clocks() ignores the required disable process.
To fix this issue, use the devm_clk_get_enabled to automatically
balance enable and disabled calls. As original implementation use
sun4i_tcon_free_clocks() to disable clk explicitly, we delete the
related calls and error handling that are no longer needed.
Fixes: 9026e0d122 ("drm: Add Allwinner A10 Display Engine support")
Fixes: b14e945bda ("drm/sun4i: tcon: Prepare and enable TCON channel 0 clock at init")
Fixes: 8e92404725 ("drm/sun4i: support TCONs without channel 1")
Fixes: 34d698f6e3 ("drm/sun4i: Add has_channel_0 TCON quirk")
Signed-off-by: XuDong Liu <m202071377@hust.edu.cn>
Reviewed-by: Dongliang Mu <dzm91@hust.edu.cn>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20230430112347.4689-1-m202071377@hust.edu.cn
While the rate of TCON0's DCLK matches dotclock for parallel and LVDS
outputs, this doesn't hold for DSI. The 'D' in DCLK actually stands for
'Data' according to Allwinner's manuals. The clock is mostly referred to
as dclk throughout this driver already anyway, so stick with that.
Signed-off-by: Roman Beranek <me@crly.cz>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20230505052110.67514-4-me@crly.cz
Move the existing I/O read and write code for I/O memory into
the new helpers fb_cfb_read() and fb_cfb_write(). Make them the
default fp_ops. No functional changes.
In the near term, the new functions will be useful to the DRM
subsystem, which currently provides it's own implementation. It
can then use the shared code. In the longer term, it might make
sense to revise the I/O helper's default status and make them
opt-in by the driver. Systems that don't use them would not
contain the code any longer.
v2:
* add detailed commit message (Javier)
* rename fb_cfb_() to fb_io_() (Geert)
* add fixes that got lost while moving the code (Geert)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Tested-by: Sui Jingfeng <suijingfeng@loongson.cn>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Acked-by: Helge Deller <deller@gmx.de>
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-19-tzimmermann@suse.de
Push the test for info->screen_base from fb_read() and fb_write() into
the implementations of struct fb_ops.{fb_read,fb_write}. In cases where
the driver operates on info->screen_buffer, test this field instead.
While bothi fields, screen_base and screen_buffer, are stored in the
same location, they refer to different address spaces. For correctness,
we want to test each field in exactly the code that uses it.
v2:
* also test screen_base in pvr2fb (Geert)
* also test screen_buffer in ivtvfb, arcfb, broadsheetfb,
hecubafb, metronomefb and ssd1307fb (Geert)
* give a rational for the change (Geert)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Tested-by: Sui Jingfeng <suijingfeng@loongson.cn>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Acked-by: Helge Deller <deller@gmx.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-18-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
Since the fb_sys_{read,write}() functions operate on the latter address
space, it is wrong to use .screen_base and .screen_buffer must be used
instead. This also gets rid of all the casting needed due to not using
the correct data type.
v2:
* add detailed commit message (Javier)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Tested-by: Sui Jingfeng <suijingfeng@loongson.cn>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Reviewed-by: Geert Uytterhoeven <geert+renesas@glider.be>
Acked-by: Helge Deller <deller@gmx.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-16-tzimmermann@suse.de
Always return the number of bytes read or written within the
framebuffer. Only return an errno code if framebuffer memory
was not touched. This is the semantics required by POSIX and
makes fb_read() and fb_write() compatible with IGT tests. [1]
This bug has been fixed for fb_write() long ago by
commit 6a2a88668e ("[PATCH] fbdev: Fix return error of
fb_write"). The code in fb_read() and the corresponding fb_sys_()
helpers was forgotten.
It can happen that copy_{from, to}_user() only partially copies
the given buffer. Take this into account when calculating the
number of bytes.
v2:
* consider return value from copy_{from,to}_user() (Geert)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Tested-by: Sui Jingfeng <suijingfeng@loongson.cn>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Reviewed-by: Geert Uytterhoeven <geert+renesas@glider.be>
Acked-by: Helge Deller <deller@gmx.de>
Link: https://gitlab.freedesktop.org/drm/igt-gpu-tools/-/blob/master/tests/fbdev.c # 1
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-15-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-14-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-13-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-12-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-11-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-10-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-9-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-8-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-7-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-6-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-5-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-4-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-3-tzimmermann@suse.de
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-2-tzimmermann@suse.de
Currently, vkms supports the rotate-90, rotate-180, reflect-x and
reflect-y properties. Therefore, improve the vkms IGT test coverage by
adding the rotate-270 property to vkms. The rotation was implement by
software: rotate the way the blending occurs by making the source x axis
be the destination y axis and the source y axis be the destination x
axis and reverse-read the axis.
Now, vkms supports all possible rotation values.
Tested with igt@kms_rotation_crc@primary-rotation-270 [1],
and igt@kms_rotation_crc@sprite-rotation-270 [1].
[1] https://patchwork.freedesktop.org/series/116025/
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Maíra Canal <mairacanal@riseup.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20230418130525.128733-6-mcanal@igalia.com
Currently, vkms only supports the rotate-180, reflect-x and reflect-y
properties. Therefore, improve the vkms IGT test coverage by adding the
rotate-90 property to vkms. The rotation was implement by software: rotate
the way the blending occurs by making the source x axis be the destination
y axis and the source y axis be the destination x axis.
Tested with igt@kms_rotation_crc@primary-rotation-90 [1],
igt@kms_rotation_crc@sprite-rotation-90 [1], and
igt@kms_rotation_crc@sprite-rotation-90-pos-100-0 [1].
[1] https://patchwork.freedesktop.org/series/116025/
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Maíra Canal <mairacanal@riseup.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20230418130525.128733-5-mcanal@igalia.com
Currently, vkms only supports the reflect-x property. Therefore, add the
reflect-y property to vkms through a software implementation of the
operation. This is possible by reverse reading the y axis during the
blending.
Note that, by implementing the reflect-x and reflect-y properties, it is
also possible to add the rotate-180 property, as it is a combination
of those two properties.
Tested with igt@kms_rotation_crc@primary-reflect-y [1],
igt@kms_rotation_crc@sprite-reflect-y [1],
igt@kms_rotation_crc@primary-rotation-180,
igt@kms_rotation_crc@sprite-rotation-180,
and igt@kms_rotation_crc@cursor-rotation-180.
[1] https://patchwork.freedesktop.org/series/116025/
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Maíra Canal <mairacanal@riseup.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20230418130525.128733-4-mcanal@igalia.com