This dp controller need features of digital-to-analog conversion and
high-speed transmission in chip by its extern serdes controller. Our
serdes cfg is relatively simple, just need two register configurations.
Don't need too much functions, like: power on/off, initialize, and some
complex configurations, so I'm not going to use the phy framework.
This serdes is inited and configured in dp initialization, and also
integrating them into link training process.
For rate changing, we can change from 1.62-8.2Gpbs by cfg reg.
For voltage and pre-emphasis levels changing, we can cfg different
serdes ffe value.
Signed-off-by: Baihan Li <libaihan@huawei.com>
Signed-off-by: Yongbang Shi <shiyongbang@huawei.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Link: https://lore.kernel.org/r/20250331074212.3370287-3-shiyongbang@huawei.com
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
MMU handler needs to be in control of the job interrupt clears because
clearing the interrupt also unblocks the writer/reader that triggered
the fault, and we don't want it to be unblocked until we've had a chance
to process the IRQ.
Since clearing the clearing is just one line, let's make it explicit
instead of doing it in the generic code path.
Note that this commit changes the existing behavior in that the MMU
COMPLETED irqs are no longer cleared, which is fine because they are
masked, so we're not risking an interrupt flood.
Changes in v3:
- Mention the fact we no longer clear MMU COMPLETED irqs
- Add Liviu's R-b
Changes in v2:
- Move the MMU_INT_CLEAR around
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Link: https://lore.kernel.org/r/20250404080933.2912674-5-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
When the device is coherent, panthor_gpu_coherency_init() will read
GPU_COHERENCY_FEATURES to make sure the GPU supports the ACE-Lite
coherency protocol, which will fail if the clocks/power-domains are
not enabled when the read is done. Move the
panthor_gpu_coherency_init() call after the device has been resumed
to prevent that.
Changes in v2:
- Add Liviu's R-b
Changes in v3:
- Add Steve's R-b
Fixes: dd7db8d911 ("drm/panthor: Explicitly set the coherency mode")
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Link: https://lore.kernel.org/r/20250404080933.2912674-3-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Because the layer/window enable/disable is take effect by vsync, if the
overlay configuration of these layers does not follow vsync and
takes effect immediately instead, when multiple layers are dynamically
enable/disable, inconsistent display contents may be seen on the screen.
Signed-off-by: Andy Yan <andy.yan@rock-chips.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://lore.kernel.org/r/20250318062024.4555-1-andyshrk@163.com
This adds the UAPI for the Asahi driver targeting the GPU in the Apple
M1 and M2 series systems on chip. The UAPI design is based on other
modern Vulkan-capable drivers, including Xe and Panthor. Memory
management is based on explicit VM management. Synchronization is
exclusively explicit sync.
This UAPI is validated against our open source Mesa stack, which is
fully conformant to the OpenGL 4.6, OpenGL ES 3.2, OpenCL 3.0, and
Vulkan 1.4 standards. The Vulkan driver supports sparse, exercising the
VM_BIND mechanism.
This patch adds the standalone UAPI header. It is implemented by an open
source DRM driver written in Rust. We fully intend to upstream this
driver when possible. However, as a production graphics driver, it
depends on a significant number of Rust abstractions that will take a
long time to upstream. In the mean time, our userspace is upstream in
Mesa but is not allowed to probe with upstream Mesa as the UAPI is not
yet reviewed and merged in the upstream kernel. Although we ship a
patched Mesa in Fedora Asahi Remix, any containers shipping upstream
Mesa builds are broken for our users, including upstream Flatpak and
Waydroid runtimes. Additionally, it forces us to maintain forks of Mesa
and virglrenderer, which complicates bisects.
The intention in sending out this patch is for this UAPI to be
thoroughly reviewed. Once we as the DRM community are satisfied with the
UAPI, this header lands signifying that the UAPI is stable and must only
be evolved in backwards-compatible ways; it will be the UAPI implemented
in the DRM driver that eventually lands upstream. That promise lets us
enable upstream Mesa, solving all these issues while the upstream Rust
abstractions are developed.
https://github.com/alyssarosenzweig/linux/commits/agx-uapi-v7 contains
the DRM driver implementing this proposed UAPI.
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33984 contains
the Mesa patches to implement this proposed UAPI.
That Linux and Mesa branch together give a complete graphics/compute
stack on top of this UAPI.
Co-developed-by: Asahi Lina <lina@asahilina.net>
Signed-off-by: Asahi Lina <lina@asahilina.net>
Acked-by: Simona Vetter <simona.vetter@ffwll.ch>
Reviewed-by: Neal Gompa <neal@gompa.dev>
Reviewed-by: Janne Grunau <j@jannau.net>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Link: https://lore.kernel.org/r/20250408-agx-uapi-v7-1-ad122d4f7324@rosenzweig.io
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
The vaddr field in struct ast_plane serves no purpose. Its value
can be calculated easily from the VRAM base plus the plane offset.
Do so and remove the field.
In ast_primary_plane_helper_get_scanout_buffer(), remove the test
for vaddr being NULL. This cannot legally happen.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Jocelyn Falempe <jfalempe@redhat.com>
Link: https://lore.kernel.org/r/20250324094520.192974-3-tzimmermann@suse.de
Backmerging to get v6.15-rc1 into drm-misc-next. Also fixes a
build issue when enabling CONFIG_DRM_SCHED_KUNIT_TEST.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
DRM bridges are currently considered as a fixed element of a DRM card, and
thus their lifetime is assumed to extend for as long as the card
exists. New use cases, such as hot-pluggable hardware with video bridges,
require DRM bridges to be added to and removed from a DRM card without
tearing the card down. This is possible for connectors already (used by DP
MST), it is now needed for DRM bridges as well.
As a first preliminary step, make bridges reference-counted to allow a
struct drm_bridge (along with the private driver structure embedding it) to
stay allocated even after the driver has been removed, until the last
reference is put.
Signed-off-by: Luca Ceresoli <luca.ceresoli@bootlin.com>
Reviewed-by: Maxime Ripard <mripard@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20250326-drm-bridge-refcount-v9-2-5e0661fe1f84@bootlin.com
Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
Add a macro to allocate and initialize a DRM bridge embedded within a
private driver struct.
Compared to current practice, which is based on [devm_]kzalloc() allocation
followed by open-coded initialization of fields, this allows to have a
common and explicit API to allocate and initialize DRM bridges.
Besides being useful to consolidate bridge driver code, this is a
fundamental step in preparation for adding dynamic lifetime to bridges
based on refcount.
Reviewed-by: Maxime Ripard <mripard@kernel.org>
Signed-off-by: Luca Ceresoli <luca.ceresoli@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250326-drm-bridge-refcount-v9-1-5e0661fe1f84@bootlin.com
Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
Add palette support and export GAMMA properties via sysfs. User-space
compositors can use this interface for programming gamma ramps or night
mode.
Vesadrm supports palette updates via VGA DAC registers or VESA palette
calls. Up to 256 palette entries are available. Userspace always supplies
gamma ramps of 256 entries. If the native color format does not match
this because pixel component have less then 8 bits, vesadrm interpolates
among the palette entries.
The code uses CamelCase style in a few places to match the VESA manuals.
v3:
- fix coding style
v2:
- use CONFIG_X86_32 instead of __i386__ (checkpatch)
- protect struct vesadrm.pmi with CONFIG_X86_32
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://lore.kernel.org/r/20250401094056.32904-19-tzimmermann@suse.de