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drm_panthor_gpu_info::shader_present is currently automatically offset
by 4 byte to meet Arm's 32-bit/64-bit field alignment rules, but those
constraints don't stand on 32-bit x86 and cause a mismatch when running
an x86 binary in a user emulated environment like FEX. It's also
generally agreed that uAPIs should explicitly pad their struct fields,
which we originally intended to do, but a mistake slipped through during
the submission process, leading drm_panthor_gpu_info::shader_present to
be misaligned.
This uAPI change doesn't break any of the existing users of panthor
which are either arm32 or arm64 where the 64-bit alignment of
u64 fields is already enforced a the compiler level.
Changes in v2:
- Rename the garbage field into pad0 and adjust the comment accordingly
- Add Liviu's A-b
Changes in v3:
- Add R-bs
Fixes: 0f25e493a2 ("drm/panthor: Add uAPI")
Acked-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Adrián Larumbe <adrian.larumbe@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Link: https://lore.kernel.org/r/20250606080932.4140010-2-boris.brezillon@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
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Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the reStructuredText markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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